Medium
You are given an n x n
integer matrix board
where the cells are labeled from 1
to n2
in a Boustrophedon style starting from the bottom left of the board (i.e. board[n - 1][0]
) and alternating direction each row.
You start on square 1
of the board. In each move, starting from square curr
, do the following:
next
with a label in the range [curr + 1, min(curr + 6, n2)]
.
next
has a snake or ladder, you must move to the destination of that snake or ladder. Otherwise, you move to next
.n2
.A board square on row r
and column c
has a snake or ladder if board[r][c] != -1
. The destination of that snake or ladder is board[r][c]
. Squares 1
and n2
do not have a snake or ladder.
Note that you only take a snake or ladder at most once per move. If the destination to a snake or ladder is the start of another snake or ladder, you do not follow the subsequent snake or ladder.
[[-1,4],[-1,3]]
, and on the first move, your destination square is 2
. You follow the ladder to square 3
, but do not follow the subsequent ladder to 4
.Return the least number of moves required to reach the square n2
. If it is not possible to reach the square, return -1
.
Example 1:
Input: board = [[-1,-1,-1,-1,-1,-1],[-1,-1,-1,-1,-1,-1],[-1,-1,-1,-1,-1,-1],[-1,35,-1,-1,13,-1],[-1,-1,-1,-1,-1,-1],[-1,15,-1,-1,-1,-1]]
Output: 4
Explanation:
In the beginning, you start at square 1 (at row 5, column 0).
You decide to move to square 2 and must take the ladder to square 15.
You then decide to move to square 17 and must take the snake to square 13.
You then decide to move to square 14 and must take the ladder to square 35.
You then decide to move to square 36, ending the game.
This is the lowest possible number of moves to reach the last square, so return 4.
Example 2:
Input: board = [[-1,-1],[-1,3]]
Output: 1
Constraints:
n == board.length == board[i].length
2 <= n <= 20
grid[i][j]
is either -1
or in the range [1, n2]
.1
and n2
do not have any ladders or snakes.using System;
using System.Collections.Generic;
public class Solution {
private int size;
public int SnakesAndLadders(int[][] board) {
Queue<int> queue = new Queue<int>();
size = board.Length;
int target = size * size;
// Using 0-indexed for visited array, corresponding to labels 1 to target
bool[] visited = new bool[target];
queue.Enqueue(1);
// Mark label 1 as visited (index 0)
visited[0] = true;
int step = 0;
while (queue.Count > 0) {
int queueSize = queue.Count;
for (int i = 0; i < queueSize; i++) {
int previousLabel = queue.Dequeue();
if (previousLabel == target) {
return step;
}
// Simulate rolling a die (1 to 6)
for (int currentLabel = previousLabel + 1;
currentLabel <= Math.Min(target, previousLabel + 6);
currentLabel++) {
// currentLabel - 1 to map to 0-indexed array
if (visited[currentLabel - 1]) {
continue;
}
// Mark as visited
visited[currentLabel - 1] = true;
int[] position = IndexToPosition(currentLabel);
int boardValue = board[position[0]][position[1]];
if (boardValue == -1) {
queue.Enqueue(currentLabel);
} else {
queue.Enqueue(boardValue);
}
}
}
step++;
}
// Target not reachable
return -1;
}
private int[] IndexToPosition(int index) {
// Adjust index to be 0-based for calculations related to 0 to size*size - 1
int adjustedIndex = index - 1;
// Calculate row
// From bottom to top, so (size - 1) - (row based on adjustedIndex)
int row = size - 1 - adjustedIndex / size;
// Calculate column
int col;
// Check if the row is "snake" (even from bottom) or "ladder" (odd from bottom)
// (size - 1 - row) gives the 0-indexed row number from the top of the board.
// If (size - 1 - row) is even, it's a left-to-right row.
// If (size - 1 - row) is odd, it's a right-to-left row.
// The original Java code uses (this.size - vertical) % 2 == 1,
// which corresponds to (row from top of board) % 2 == 1,
// meaning if the row is odd (0-indexed from top), it's left-to-right
// If row from top is 0 (bottom row), 2, 4... then it's left to right.
// If row from top is 1, 3, 5... then it's right to left.
// (size - 1 - row) is equivalent to the number of rows from the bottom.
// (size - 1 - vertical) is a more direct translation from the Java code.
if ((size - 1 - row) % 2 == 0) { // Even row from top (0-indexed), moves right (left to right)
col = adjustedIndex % size;
} else {
// Odd row from top (0-indexed), moves left (right to left)
col = size - 1 - (adjustedIndex % size);
}
return new int[] {row, col};
}
}